Digital Design & Production (DDP)
DDP 095A Digital Design & Production Work,Experience Units: 1-5
This work experience course of supervised employment provides students the opportunity to connect academics to applied experiential learning in the workplace. It assists students in developing transferable employability skills, career awareness, learning industry culture, competencies and norms, and developing professional networks that support career mobility. To enroll, students must have a job or internship placement in a part-time or full-time capacity. Credit may be accrued at the rate of one to five (1-5) units per semester based on the student's ability to meet the hours required per unit enrolled. Students must work 54 hours per unit earned. This Work Experience course is available to students whose job or internship placement is directly related to Digital Design and Production.
Lecture Hours: None Lab Hours: 270 Repeatable: Yes
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 100 Introduction to Digital Art & Media Units: 3
This overview course is open to all students wanting to know more about the different areas of Digital Art and Media. Introduction to fundamental concepts, practices and theories of digital art and media. Topics include: integration of traditional design, color, and compositional principles with contemporary digital tools. Demonstrations of digital image capture, image manipulation, illustration, layout, animation, 3D, and emerging technologies will also be given. (Equivalent to ART 034.) (C-ID ARTS 250)
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: C3 CSU GE: None IGETC: None
DDP 101 Digital Imaging Units: 3
This course is an introduction to the use of industry standard digital imaging software. Students will learn image capture, creation, enhancing, retouching, color correction, restoring, balancing, filtering and applying special effects will be explored as well as, type effects, patterns, icons, textures, montages and composites. Emphasis on image formats, resolution, workflows, automated processing, and output for multiple applications.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 102 Digital Illustration Units: 3
This course provides an introduction to the process of creating vector graphics images using Adobe Illustrator, the industry standard vector graphics editor for graphics professionals. Adobe Illustrator is used for creating graphic design, typography, logos, and sharp-edged artistic illustration on the computer.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 103 Publication Design & Production Units: 3
This hands-on course focuses on the principles of graphic design to create multi-page solutions using industry standard software. Students learn to integrate typography, photography and graphics into projects that explore the technical and aesthetic nature of digital publication design through print and electronic publication (EPUB). Advanced typographic controls and production specifications, multi-page document management, output solutions including print, Extensible Markup Language (XML) capabilities and the creation of interactive documents for online distribution are also discussed. The creation of portfolio level work is stressed throughout the course. Verbal and visual presentation skills are emphasized to communicate with future clients. Critiques focus on appropriate solutions, visual interest and craftsmanship.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 104 Print Production Units: 1.5
This course provides an overview of print history and its impact on society as well as current trends. Learn the life cycle of a print job and how to prepare your artwork to be professionally printed. Discover how to better communicate with your printer. Think about printing as you're designing. Choose the correct paper, inks, colors, and fonts for your project.
Lecture Hours: 18 Lab Hours: 27 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 110 Graphic Design Units: 3
In this course, students learn about graphic design terminology, history, career options, concepts, the design process, project research, generating ideas, elements and principles. Emphasis is placed on the process of design development from research, brainstorming ideas, thumbnail sketches, digital roughs to final comprehensive layouts. Students use current industry software working individually and in groups on assignments and projects developing concept, visualization, documentation, and professional presentations. With an emphasis on visual communication strategies, students explore the fundamental text and image interaction to develop graphic design solutions for web, film, and print.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: ART 003A and DDP 102.
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 111 Advertising Design Units: 3
This studio course introduces students to type and typography, grid systems, visual coding, interaction and motion design as well as what it takes to become a designer/content creator. With an emphasis on visual problem-solving strategies, students will generate design criteria research, analysis, design implications, and design system development. Students will work individually and in groups to development of multi-faceted promotional design programs with an emphasis on unifying concepts with meaning for various formats.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: DDP 102
Advisory: DDP 110 .
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 112 Digital Typography Units: 3
This comprehensive course emphasizes the use of typography in the design process for use in branding, marketing collateral, web development, and film. The study of letter forms and fundamental typographic principles will be covered. Students study typography terms, type as image, and typography's relationship to message making and meaning with an emphasis on understanding current and historical typographic trends including the importance of technology in the development of their own type face including digitizing for use on the computer.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: DDP 102.
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 113 Design for Social Change Units: 3
This course examines the history, theory and mechanisms through which content creators, designers, artists, photographers and other socially-conscious activists put their professional skills in service to an idea of social justice. In this course, instead of selling shoes, students will explore design as a catalyst for social change with a focus on marrying design to activism, and examine established methodologies for developing and fostering a successful call to action. Through lectures, in-class activities, and critiques, students learn the role design and designers play in social activism, as well as strategies for research, ideation, prototyping, and testing design solutions. This course is open to all levels, though a very basic familiarity with Adobe CC (or equivalent software) is useful.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: C2, C3 CSU GE: None IGETC: None
DDP 116 Social Media Design Units: 3
Social Media enables individuals to create, collaborate, and share information with others. Students will explore the possibilities and limitations of social media and will have hands-on experience to create content for several forms of social media technology, such as Facebook, Twitter, blogs, and wikis. Those who complete this course will know how to use social media productively and have a framework for understanding and evaluating new tools and platforms.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: ENG 001A, DDP 110 and DDP 101 or DDP 102 strongly recommended.
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 120 Video Post Production Units: 3
This course focuses on the fundamental techniques, skills, and theories of editing as well as the technical requirements for assembling digital video projects. Through a series of hands-on projects, students will put traditional theories of picture and sound editing into practice. The course will also cover the history of non-linear editing and provide an overview of the post production process. Students use the computer to create digital presentations that synthesize photography, graphics, video, sound, and animation. This introductory course familiarizes students with the fundamental aspects of digital video production. Covering acquisition formats, authoring formats and delivery formats, the class provides a strong foundation for working with digital picture (both motion picture and still pictures) and digital sound in non-linear digital video post production. Topics will include digital vs. analog, time code, frame rates, frame size, frame aspect ratio, pixel aspect ratio, data transfer rates, key frames, NTSC and PAL television standards, image composition and acquisition, video capture, compression and output.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 121 Motion Graphics Units: 3
Motion Graphics is a form of communication with a range of applications: film, television, graphic design, branding, advertising and web. This hands-on course focuses on communication design and common professional uses of motion graphics. Students will conceptualize, design and produce innovative time-based visual communication solutions using motion design theory and techniques. Exploring a wide range of applications (film, web, television, communication design, branding and advertising), students will create projects with advanced techniques for animation and visual effects in broadcast design, film titles and video production by combining typography, graphics and narrative storytelling.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 128 Portfolio Preparation Units: 1.5
This course will concentrate on developing students' soft skills and preparing students to enter a professional creative environment. Students will create an online portfolio, curriculum vitae, artist statement, and a personal marketing plan. The course is designed for those students preparing to enter a professional creative environment or transfer to a bachelor's program. The course is also recommended for students pursuing a degree or certificate at College of the Desert with an emphasis in Film, Photography, Digital Design and Production, Architecture, Art or other creative fields. The course is organized for students who work two-dimensionally, three-dimensionally or in mixed-media formats. Students will develop a custom marketing plan and will work on real-world assignments designed around students' marketing plan. Final Capstone Assignment will consist of students working collaboratively to design and execute a public exhibition of student work.
Lecture Hours: 18 Lab Hours: 27 Repeatable: No
Grading: Letter
Prerequisite: Completed a minimum of two courses in Art (ART) Digital Design & Production (DDP) Architecture (ARCH) or Theater Arts (TA).
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 130 Digital Darkroom Units: 1.5
This digital photography course teaches students valuable skills in asset management and image processing, using cutting edge, industry software. Students will check the camera before a session and follow post-capture steps of transferring pictures from the camera; reviewing, organizing, and ranking them; then adjusting, publishing and archiving them. Students need to bring their own Digital Single-Lens Reflex (DSLR camera). Field trips may be required.
Lecture Hours: 18 Lab Hours: 27 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 131 Digital Photography Units: 3
This course provides an introduction to the tools, materials and techniques of digital photography. Students learn to capture images using a digital camera to demonstrate and master basic standards in photographic technique. Topics include the use of digital interfaces, printers and file formats as well as the preparation of images for electronic display. A digital camera with manually adjustable f-stops and shutter speeds and a corresponding camera manual is required. (Equivalent to ART 031.)
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: C3 CSU GE: None IGETC: None
DDP 132 Commercial Photography Units: 3
This course provides intermediate and advanced instruction in digital photography. Students expand their basic digital photography skills to produce digital photographs for the web, advertising, print and presentations. Emphasis is placed on taking high quality digital photographs, utilizing advanced image editing software and producing images suitable for prints, publication or the web. A digital camera of at least 3 megapixels is required and image editing software is recommended. Students should have access to a computer capable of handling digital photo files, a photo quality printer and USB connections.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: DDP 131 or ART 031.
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 133 Nature Photography Units: 1.5
This course teaches you how to take beautiful nature and wildlife photographs. Learn to fine-tune your technical skills while examining the aesthetics of nature photography Nature locations are designed to offer a wide variety of opportunities and challenges while photographing on location at places like Joshua Tree, The Living Desert, Big Morongo Canyon Preserve, Painted Canyons, Anza Borrego, etc.. You will learn to identify your creative point of view, provide constructive feedback to others and prepare images for your portfolio. Topics include exposure, depth of field, simple close-up techniques and helpful equipment. Wildlife photography also will be discussed. Weather permitting: a chance to practice photography around campus will be included. Bring camera and camera manual to class. Students will learn to identify their creative point of view, sharpen their skills through participation in field trips, and prepare a selected group of images for sale and/or exhibition in a show.
Lecture Hours: 18 Lab Hours: 27 Repeatable: No
Grading: Letter
Prerequisite: DDP 131 Digital Photography or ART 031 Digital Photography.
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 135 Beginning Black & White Photography Units: 3
Introduction to the processes, principles, and tools of photography. Topics include the development of technical and aesthetic skills, elements of design and composition, camera technology, materials and equipment, and contemporary trends in photography including digital black and white. A 35mm film camera with manually adjustable f-stops and shutter speeds is required. (Equivalent to ART 030A)
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: Courses Related in Content
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: C3 CSU GE: None IGETC: None
DDP 136 Introduction to Drone Imaging Units: 3
This course provides instruction in digital imaging, cinematography, colorization and photo editing while participating in hands-on or virtual flight activities to develop, practice, and optimize Unmanned Aircraft System flight and photography skills. Students will learn how to manage and edit photographic imagery captured by drones. High-end photo equipment and drones or drone-simulators will be used. This course is a media management and image editing course for drone operators, which focuses on developing careers in digital media capturing and editing images for a variety of industries across multiple sectors. Some information pertaining to FAA certifications will be discussed; this is not an FAA certification course.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 140 Character Animation Units: 3
This course will introduce students to the basic forms and terminology of animation, and provide training in fluid representations of motion and expression. Instruction will emphasize traditional character animation techniques such as character development, exaggeration, timing, acting and weight. The course will provide a good grounding for basic animation skills and production processes. The classes will often include film screening from across styles and animation historical contexts to further demonstrate the topics covered in class.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: ART 001A & DDP 102.
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 142 Digital Storyboarding Units: 3
This course is an introduction to the methods and tools of digital storytelling. It includes creating visual story images from written or spoken ideas, development of story structure, and honing verbal storytelling skills using industry standard software. Students explore fundamentals of the storyboarding process used in the entertainment industry. Through the use of computer software and the digital drawing tablet, students will learn the basic principles of visual storytelling including techniques such as staging, composition and camera movement. The class will analyze and discusses the various applications of digital storyboarding for advertising, film, games, web, 2D and 3D animation, video, and visual effects.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 144 3D Animation Units: 3
Students will learn the basics of industry standard 3D animation software, user interface, essential modeling, rendering, character set up, and animation tools and techniques. This course is intended to provide students with an understanding of theoretical concepts and will provide conceptually based guidelines that evoke personal creativity, and design fundamentals. This hands-on introductory course provides a basic overview of the tools used in the creation of 3D digital animation. Topics covered include modeling, character rigging, animation, shading, lighting and rendering. This course emphasizes the fundamental concepts of 3D digital animation as well as an understanding of the software. In addition to completing weekly exercises, students will apply the skills they learn to create an individual project.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: ART 003A, ART 005A, & ART 011A.
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 150 Web Design & Development Units: 3
With an emphasis on design and conceptual skills, students explore internet history, web usability, interface, navigation, information design as well as creating dynamic content for websites. Students analyze historical examples, contemporary user interfaces, image optimization and their own creative content. HTML, CSS and CMS will be introduced to explore simple to complex interactive projects for the Web.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 151 User Experience Design Units: 3
Focuses on the quality of experience a person has when interacting with a specific design. A UX Designer focuses on the needs and wants of the user, as well as ease-of-use, and designs for the best possible user experience. Covers the design process, documentation, and tools used within the UX field. Topics include user research, information architecture, interaction design, prototyping, and usability testing. Following a design process, students will collaborate to research, critique, and design a project that includes prototyping and user-testing.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 160 History of Games Units: 3
This course includes a comprehensive study of the evolution of games throughout human history, with an emphasis on early games' impact and influence on video games. Review of the technological and artistic antecedents, with analysis of how video games reflect the beliefs, aspirations and values of the cultures where they flourish. Study includes gameplay experience and analysis of notable game genres, identifying significant artistic and technological innovations. Students will investigate gameplay and create a non-digital game that is informed by the study of game history.
Lecture Hours: 54 Lab Hours: None Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 161 Introduction to Game Design Units: 3
This course will introduce students to the basics of game design and theory using analysis, research, critiques and projects. Students will learn about the game industry and what is required to develop a video game through assignments. Students will design, model and build working video game prototypes.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 195 Business Practices and Portfolio,Preparation for Creatives Units: 3
This course will cover business-related topics including project management, estimating, billing, record keeping and taxes. Students will learn best practices for working with clients, vendors, and colleagues. Whether you plan to run a graphic design company or work as a freelancer, understanding the nuts and bolts of running a creative business is essential.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: C5 CSU GE: None IGETC: None
DDP 200 Accessibility Compliance Units: 3
This course is an introduction to the law, policies, history, and foundations related to accessibility for persons with disabilities. Students will investigate the history, legal issues, and compliance with government laws 504, 508, ADA, and WCAG Guidelines.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU/UC Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 201 Creating Accessible Content Units: 3
In this course, we will be covering methods of creating, evaluating, and optimizing accessible documents with Word, PowerPoint, and Adobe PDF with all accessibility requirements and laws. This course will include activities that include remediating a document that is not accessible and creating documents with accessibility up front.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Letter
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 202 Accommodations and Assistive Technology Units: 3
This course is designed for people who want to learn various Assistive Learning Technologies (ALT). This course will include activities utilizing different assistive technologies in educational and vocational environments. This course will also cover skills in matching appropriate assistive technology to disabilities.
Lecture Hours: 36 Lab Hours: 54 Repeatable: No
Grading: Student Option
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: CSU Degree Applicable: AA/AS
COD GE: None CSU GE: None IGETC: None
DDP 301A Digital Imaging A Units: 0
This course introduces basic tools and techniques of Adobe Photoshop. Students explore digital imaging using industry standard software. Image manipulation and creation of original work using layers, masking, digital painting techniques and photo montage are covered. No prior Photoshop knowledge or art background required.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 301B Digital Imaging B Units: 0
This course prepares you to take the Adobe Certified Associate (ACA) exam for Photoshop. A Photoshop ACA earned certification validates entry-level skills in visual communication, for careers including, but not limited to, marketing, Web development, photography, digital media, and graphic design. It indicates an intermediate level of depth and breadth of Photoshop knowledge and experience and enhances the recipients' value in the job market. You will continue your Photoshop training and begin taking practice tests in preparation for the ACA exam. You will also develop Photoshop projects to build your online portfolio.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 302A Illustrator A Units: 0
This noncredit course provides an introduction to the process of creating vector based content using Adobe Illustrator, the industry standard vector graphics editor for digital media and graphic design professionals. Adobe Illustrator is used for creating graphic design, typography, logos, animations, social media and artistic illustrations on the computer. No prior Illustrator knowledge or art background required.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 302B Illustrator B Units: 0
In this noncredit course students develop an online portfolio while preparing to take the Adobe Certified Associate (ACA) exam for Illustrator. An Illustrator ACA earned certification validates entry-level skills in visual communication, for careers including, but not limited to, marketing, web development, digital media, social media, animation, and graphic design. It indicates an intermediate level of depth and breadth of Illustrator knowledge and experience and enhances the recipients' value in the job market. In this class you will continue your Illustrator training and begin taking practice tests in preparation for the ACA exam. You will also develop Illustrator projects to build your online portfolio.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: DDP 302A.
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 303A InDesign A Units: 0
This noncredit course introduces basic tools and techniques of Adobe Indesign. In this course students explore digital page layout for publishing using industry standard software. Layout organization using layers, masking, typography and creative content are covered. No prior Indesign knowledge or art background required.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 303B InDesign B Units: 0
This noncredit course prepares you to take the Adobe Certified Associate (ACA) exam for InDesign. An InDesign ACA earned certification validates entry-level skills in visual communication, for careers including, but not limited to, marketing, Web development, photography, digital media, and graphic design. It indicates an intermediate level of depth and breadth of InDesign knowledge and experience and enhances the recipients' value in the job market. In eight weeks you will continue your InDesign training and begin taking practice tests in preparation for the ACA exam. You will also develop InDesign projects to build your online portfolio.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: DDP 303A.
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 320A Premiere Pro A Units: 0
This non-credit course introduces basic tools and techniques of Adobe Premiere Pro and focuses on the fundamental techniques, skills, and theories of editing as well as the technical requirements for assembling digital video projects. Covering acquisition formats, authoring formats and delivery formats, the class provides a strong foundation for working with digital picture (both motion picture and still pictures) and digital sound in non-linear digital video post production. Topics will include digital vs. analog, time code, frame rates, frame size, frame aspect ratio, pixel aspect ratio, data transfer rates, key frames, NTSC and PAL television standards, image composition and acquisition, video capture, compression and output.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 320B Premiere Pro B Units: 0
This non-credit course prepares you to take the Adobe Certified Associate (ACA) exam for Premiere Pro. A Premiere Pro ACA earned certification validates entry-level skills in visual communication, for careers including, but not limited to, marketing, web development, photography, digital media, and graphic design. It indicates an intermediate level of depth and breadth of Premiere Pro knowledge and experience and enhances the recipients' value in the job market. In this class you will continue your Premiere Pro training and begin taking practice tests in preparation for the ACA exam. You will also develop Premiere Pro projects to build your online portfolio.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: DDP 320A.
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 321A After Effects A Units: 0
This non-credit course introduces basic tools and techniques of Adobe After Effects. Motion Graphics is a form of communication with a range of applications: film, television, graphic design, branding, advertising and web. This hands-on course focuses on communication design and common professional uses of motion graphics. Exploring a wide range of applications (film, web, television, communication design, branding and advertising), students will create projects with advanced techniques for animation and visual effects in broadcast design, film titles and video production by combining typography, graphics and narrative storytelling. No prior After Effects knowledge or art background required.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 321B After Effects B Units: 0
This non-credit course prepares you to take the Adobe Certified Associate (ACA) exam for After Effects. An After Effects ACA earned certification validates entry-level skills in visual communication, for careers including, but not limited to, marketing, web development, photography, digital media, and graphic design. It indicates an intermediate level of depth and breadth of After Effects knowledge and experience and enhances the recipients' value in the job market. In eight weeks you will continue your After Effects training and begin taking practice tests in preparation for the ACA exam. You will also develop After Effects projects to build your online portfolio.
Noncredit Hours: 45 Repeatable: Yes
Grading: Pass/No Pass
Prerequisite: DDP 321A.
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None
DDP 331 Digital Photo for Non Credit Units: 0
This non-credit course provides an introduction to the tools, materials and techniques of digital photography. Students learn to capture images using a digital camera to demonstrate and master basic standards in photographic technique. Topics include the use of digital interfaces, printers and file formats as well as the preparation of images for electronic display. A digital camera with manually adjustable f-stops and shutter speeds and a corresponding camera manual is required.
Noncredit Hours: 90 Repeatable: No
Grading: Pass/No Pass
Prerequisite: None
Advisory: None
Limitation on enrollment: None
Transfer Status: None Degree Applicable: NONC
COD GE: None CSU GE: None IGETC: None